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Starr's Library of Curiosity

Discussion in 'Character Database' started by Red Starr, Dec 21, 2011.

  1. Curious Displays


    ~Freeform Shelf
    * Raiden Version 23
    * Ikan Su Lange
    * Vale Scarletburn
    * Emriesk Errin
    * Alma Strona
    * Minaro Klecqluna
    ~Statistical Shelf
    * Ikane Karoseike
    * Sashna Karoseike
    ~Library Tray of Strays (These characters need a good home! Either that or they're currently being switched over to other canons or whatever)
    * Ikane Karoseike
    * Sashna Karoseike
    * Alma Strona
    * Minaro Klecqluna

    ~World Book of Colors

    * #074C57 Raiden Phthalo
    * #478F3F Ikan Jade
    * #AB0000 Vale Crimson
    * #27477A Emri Azure
    * #D63504 Ikane Pumpkin
    * #D64418 Sashna Mandarin
    *  #cccccc Spectre Silver
    * #D8EB8B Minaro Mint
    ~Musical Scores
    Ivan Karros Theme~ "Death Rides a Horse"
    Vale Scarletburn Theme~ "Time"
    Emriesk Errin Theme~ "Blumenkranz"
    Shockwing (Steven McGrenan) Theme~ "7 Nation Army"
    [Temp Theme/First Song Only] Zaiek Kierrmi Theme~ "Rich Man's Frug"
    [Temp Theme] Raiden Version 23 Theme~ "Come Together"
    [align=center]Profile Templates



    Freeform: QI Format
    Code:
    [b]Name:[/b]
    [b]Age:[/b]
    [b]Gender:[/b]
    [b]Race:[/b]
    [b]Appearance:[/b]
    [b]Personality:[/b]
    
    [b]Abilities:[/b]
    [b]Powers:[/b]
    [b]Weaponry:[/b] 
    [b]Combat Style:[/b]
    [b]History:[/b] (Optional)
    [b]Trivia:[/b] (Optional)


    Statistical Format:
    Code:
     
    [b]Name:[/b]
    
    [b]Gender:[/b]
    
    [b]Age:[/b]
    
    [b]Level:[/b]
    
    [b]Progress:[/b]
    
    [b]Appearance:[/b]
    
    
    
    [b]Profession:[/b]
    
    [b]Weapon:[/b]
    
    [b]Armor:[/b]
    
    [b]Accessory:[/b]
    
    
    
    [b]A-Ability:[/b]
    
    
    
    [b]+ Skill #1:[/b]
    
    
    
    [b]+ Skill #2:[/b]
    
    
    
    
    
    [b]R-Ability:[/b]
    
    [b]S-Ability:[/b]
    
    [b]E-Trigger:[/b]
    
    [b]X-Ability:[/b]
    
    
    
    
    
    [b]~ Statistics ~[/b]
    
    
    
    [b]HP:[/b]
    
    [b]MP:[/b]
    
    [b]Atk:[/b]
    
    [b]Def:[/b]
    
    [b]Int:[/b]
    
    [b]Spr:[/b]
    
    [b]Critical:[/b]
    
    [b]Evasion:[/b]
    
    [b]Movement:[/b]
    
    [b]X Gauge:[/b]
    
    
    
    [b]Skill Points:[/b]
    
    [b]Upgrade Points:[/b]


    General Freeform Template: "StarrForm" For Archiving Purposes
    Code:
    [b]Name:[/b]
    [b]Age:[/b]
    [b]Gender:[/b]
    [b]Race:[/b]
    [b]Interstellar-Nationality:[/b]
    
    [b]Appearance:[/b]
    
    [b]Physiological Advantages:[/b]
    
    [b]Powers:[/b]
    
    [b]Fighting Style and Preferences:[/b]
    
    [b]Equipment and Weaponry:[/b]
    
    [b] Brief History: [/b]
    
    [b]Trivia or Miscellaneous Things:[/b] 



    Statistical Format: DreamScape
    Code:
    Coming once Shadow rides into ZEJ on a loli proclaiming that he will post in every goddamn thing; while wearing Velcro(R) 
    Current and Future Plots [Future plots determined with a * and can change names at any time]

    Plots that have been either put on hold are represented with a # respectively:


    -Quirenyun's Imprinted
    -#Quirenyun's Divide~ "Phantom Convergence"
    -*The Grenian Conspiracy~ Bloodline Purity
    -#The Grenian Conspiracy~ Non-Existant Frequency [AkA: "Phantom Convergence" part 1]



    [/align]
     
  2. 004- Alias: Rapid Fire
    Appears in TGC: Worlds under One

    Name: Codename: "Rapid Fire"
    Gender: Male.
    Age: 25
    Race: Unknown
    Appearance: [Will get to it after school]
    Personality: [Will get to it after school]

    Abilities:
    --Affinity to healing: Sheila has a quick mind when it comes to healing wounds.
    --Super speed: She can move quickly and gracefully.

    Powers:
    --Pyroimpery: She has the ability to manipulate fire
    --Control of pulses: Sheila has a keen power to control any pulses from sound to brainwaves. Anything within her range is manipulated at will.

    Equipment:
    --Computer lenses: Sheila, like other visiting Grenians, has a computer lense pack which keeps her up to date with info.
    --Electro pen: A stunner pen she uses on rowdy patients. It’s her favourate item.
     
  3. Name: Raiden Version 23
    Age: 17
    Gender: Male
    Race: Diclonius
    Appearance:
    Personality: At first glance, Raiden seems to be a genuine blunt brute that does not hesitate in pointing out something that may conflict with his interest and ideals. Generally respectful, intelligent, and at times sarcastic, it may look as though he does not have any knowledge of fun. He doesn’t. However, his willingness to attempt new things and an overall iron-willed attitude towards situations seem to allow him to adapt to anything quite well. However, Raiden does have some problems regarding his social skills at times, causing him to sometimes miss social gestures and cues. That can cause some to suggest he’s rather apathetic to just about anything regarding human contact, or any contact in that matter.

    Abilities:
    --Environmental Sensing: Raiden’s senses are finely sharp in terms of intensity. His mind and body can sense slick and soft movements from afar to sensing the mood itself with ease. This causes Raiden to usually be in a highly alert state.
    --Language Adaptability: With a little time, Raiden’s mind eventually begins to adapt and therefore learn any language he is exposed to perfectly.
    Powers:
    --Vectors: Psychokinetic limbs also known as Vectors are a weapon of choice. These limbs are created by a vast, compressed series of psychokinetic frequencies and can be manipulated by will to go from tangible to intangible states at any given moment. On command, Raiden can manifest up to 8 vectors, but only has control of 3 in present time.

    Weaponry:
    --Socom Handgun: As required in his unit, he must carry around a very hefty Socom tactical handgun for defensive purposes only.
    --Bowie Knife: A slick, sharp tactical knife capable of tearing flesh with one powerful swipe at a target. Although his vectors can be manipulated to be just as sharp as his bowie, Raiden keeps this strapped to his leg for any emergency use.
    --Vectors: At will, his psychokinetic limbs can change into deadly sharpened “javelins” or piercing arcs that can impact a target from as far as 9 meters away.
    Combat Style:
    Raiden’s combat style is a mix between true physical and precise striking using his slight knowledge of Mantuanese combat style and speedy strikes from his Vectors. Although his tastes and effectiveness are in short-ranged combat, he seems to do just as fine with long-ranged attacks. Although with long-range fighting, he tends to attempt to close in the space between his targets using his vector.
    History: To be revealed in RP
    Trivia:
     
  4. Name: Raiden Version 23
    Age: 17
    Gender: Male
    Race: Diclonius
    Appearance: http://puu.sh/1afj2
    Personality: At first glance, Raiden seems to be a genuine blunt brute that does not hesitate in pointing out something that may conflict with his interest and ideals. Generally respectful, intelligent, and at times sarcastic, it may look as though he does not have any knowledge of fun. He doesn’t. However, his willingness to attempt new things and an overall iron-willed attitude towards situations seem to allow him to adapt to anything quite well. However, Raiden does have some problems regarding his social skills at times, causing him to sometimes miss social gestures and cues. That can cause some to suggest he’s rather apathetic to just about anything regarding human contact, or any contact in that matter.

    Abilities:
    --Heightened Senses: Raiden’s senses are finely sharp in terms of intensity. His mind and body can sense slick and soft movements from afar to sensing the mood itself with ease. This causes Raiden to usually be in a highly alert state.
    --Language Adaptability: With a little time, Raiden’s mind eventually begins to adapt and therefore learn any language he is exposed to perfectly.
    Powers:
    --Vectors: Psychokinetic limbs also known as Vectors are a weapon of choice. These limbs are created by a vast, compressed series of psychokinetic frequencies and can be manipulated by will to go from tangible to intangible states at any given moment. On command, Raiden can manifest up to 8 vectors, but only has control of 3 in present time.

    Weaponry:
    --Socom Handgun: As required in his unit, he must carry around a very hefty Socom tactical handgun for defensive purposes only.
    --Bowie Knife: A slick, sharp tactical knife capable of tearing flesh with one powerful swipe at a target. Although his vectors can be manipulated to be just as sharp as his bowie, Raiden keeps this strapped to his leg for any emergency use.
    --Vectors: At will, his psychokinetic limbs can change into deadly sharpened “javelins” or piercing arcs that can impact a target from as far as 9 meters away.
    Combat Style:
    Raiden’s combat style is a mix between true physical and precise striking using his slight knowledge of Mantuanese combat style and speedy strikes from his Vectors. Although his tastes and effectiveness are in short-ranged combat, he seems to do just as fine with long-ranged attacks. Although with long-range fighting, he tends to attempt to close in the space between his targets using his vector.
    History: To be revealed in RP
    Trivia:
     
  5. Name: Raiden Version 23
    Age: 17
    Gender: Male
    Race: Diclonius
    Appearance: http://puu.sh/1afj2
    Personality: At first glance, Raiden seems to be a genuine blunt brute that does not hesitate in pointing out something that may conflict with his interest and ideals. Generally respectful, intelligent, and at times sarcastic, it may look as though he does not have any knowledge of fun. He doesn’t. However, his willingness to attempt new things and an overall iron-willed attitude towards situations seem to allow him to adapt to anything quite well. However, Raiden does have some problems regarding his social skills at times, causing him to sometimes miss social gestures and cues. That can cause some to suggest he’s rather apathetic to just about anything regarding human contact, or any contact in that matter.

    Abilities:
    --Heightened Senses: Raiden’s senses are finely sharp in terms of intensity. His mind and body can sense slick and soft movements from afar to sensing the mood itself with ease. This causes Raiden to usually be in a highly alert state.
    --Language Adaptability: With a little time, Raiden’s mind eventually begins to adapt and therefore learn any language he is exposed to perfectly.
    Powers:
    --Vectors: Psychokinetic limbs also known as Vectors are a weapon of choice. These limbs are created by a vast, compressed series of psychokinetic frequencies and can be manipulated by will to go from tangible to intangible states at any given moment. On command, Raiden can manifest up to 8 vectors, but only has control of 3 in present time.

    Weaponry:
    --Socom Handgun: As required in his unit, he must carry around a very hefty Socom tactical handgun for defensive purposes only.
    --Bowie Knife: A slick, sharp tactical knife capable of tearing flesh with one powerful swipe at a target. Although his vectors can be manipulated to be just as sharp as his bowie, Raiden keeps this strapped to his leg for any emergency use.
    --Vectors: At will, his psychokinetic limbs can change into deadly sharpened “javelins” or piercing arcs that can impact a target from as far as 9 meters away.
    Combat Style:
    Raiden’s combat style is a mix between true physical and precise striking using his slight knowledge of Mantuanese combat style and speedy strikes from his Vectors. Although his tastes and effectiveness are in short-ranged combat, he seems to do just as fine with long-ranged attacks. Although with long-range fighting, he tends to attempt to close in the space between his targets using his vector.
    History: To be revealed in RP
    Trivia:
     
  6. Name: Istherion“Vriclaya” Starrine.
    Age: 394 years old
    Gender:Female
    Race: Demigoddess/Demon
    Appearance:
    Personality: Very adorable and small, Vriclaya to most people is considered nice and often curious about the people of the overworld. She's bubbly when speaking and quite attentive to what she hears and perceives. However, there is naturally a darker side to Vriclaya that not many have seen before. The little demon secretly hides an undertone of death beneath her sweet voice. She tends to lead her newly found friends into total breakdowns with her nightmares, often loving the feeling of making someone break down into nothing by picking at them and making them take in every aspect of negativity into their minds. Vriclaya doesn't understand true feeling, thus she doesn't understand when someone says 'enough' or when someone tries to pacify her with soothing and supporting words, so she takes it as a sign to keep going instead. Sadistic and addicted to the feeling of flesh torn apart from a living being's bone, Vriclaya is only a young child of the god that made mortality possible.

    Abilities:
    --Aura of Death: Across her light skin lies a unique frequency which inspires feelings of fear and illusion to whoever is nearby. It is said that this aura can eventually cause someone to lose sense of who they are since they only feel the cold caresses of spirits luring them in to their pitiful end.

    --Boundary Breaker: The limitations of reality do not stop Vriclaya from doing what she wants when she wants to. With the help of her unusual arms, the little demon child can often accomplish the deed of crossing into sections of reality which she isn't truly supposed to cross over to. Namely to the overworld from her home in the Mystic South dimension.

    --Blunt strength: The strength in which Vriclaya possesses is often misjudged by those who encounter her. Because of her strange arms, she is able to deliver incredible blows and lift up anything she pleases. It is not because of the magical properties of the arms itself, but the actual task of lifting up the heaviest form of material in existence.

    --Wave of vertigo: The horns on her head glow eerily to produce a frequency most would get vertigo with. This malicious wave emitted can be controled by will. But with Vriclaya, you can never tell if she is purposely letting the wave flow or not.
    Powers:

    --Pyroimpery: With the ability to create and manipulate fire, not only does Vriclaya have a mastery towards this element, she is able to conjure up different hues of flames which carry different intensities. Even to an extent she can create and use cursed fire in order to inflict damage. As an added bonus, she can manipulate fire to create living beings of fire mana.

    --Metaloimpery: Learning to manipulate this as a younger being, Vriclaya has the ability to manipulate all metals. Her ability with metal is much more advanced, seeing as how she can create liquid metal, infuse metal with magical properties(enchantment) and even reshape it to her liking.

    --Spirit Energy Manipulation: Either when the enemy is dead or alive, Vriclaya can skew and influence spiritual energy for her use. Aside from handling spiritual energy, she may also use this to slightly gain some influence to anyone of her liking.
    Weaponry:
    --Grasps of wrath: The grand hands of her overall being. The material of which these were made of is of a line of god metals only available to those who were born within the lines of the untouchable entities. Each inch is unbreakable by nature within the mortal worlds, more or so thanks to the strange red energy surging through naturally-carved streaks on it's surface that keep the metal ever-so strong. With these hands she can punch and grasp anything with immense strength.
    --Manacle of broken fate: Fabricated by the very cries made by past victims, each woven piece of metal locking to the next are composed of purely suffering, blood, and immense amount of tears shed. Beneath it's almost plain appearance lies the spirits of thousands of foolish mortals, giving the chain a dark aura to fit. Vriclaya often uses the chain as a symbol of lost freedom, but also uses the chain to ensnare and often trap her game. Each inch of the chain can break off and form sharp tendrils and is capable of handling spirit energy as well.
    Combat Style: Vriclaya's style of battling is often erratic as much as she is. Sometimes she feels comfortable being close to her opponent. Other times shes comfortable being far away. Point being, Vriclaya is rather used to any style she sees fit.
    History: TBA
    Trivia:
    -- Vriclaya is a self-given name out of anger due to her father putting his name in everything and having all the credit of kills attributed to him. Her full self-given name is “Vrita-Aclahayr”

    --Vriclaya calls herself by her real name when in her true form.
    Istherion means: Solitary Death. [Isthe-Alone, solitary. Rion- Death, dying, dead.]
     
  7. Name:Naani
    Gender:Female
    Age:Aprox. One month old.
    Level: 5
    Next Level:0/10
    Appearance:TBA

    Profession: Spectre Vanguard: "I cannot let anything place a bruise on the landscape! Oh! The Mistress will surely get mad!" Freshly landed and afraid, the one who claims this profession attempts to keep herself and interests unscathed all while utilizing her strange manipulation of space and spirit energy to keep danger at a safe distance. [Basic Atack: INT]  [*Levitation]
    *Levitation: User remains in an airborne state throughout the entire battle and is unaffected by earth-based attacks. Boosts evasion by 10%.

    Weapon: Ribbon: A simple ribbon that can straighten upright and convert into an impalement weapon or any shape she wishes. It stays in a floating state around Naani's left wrist. [+1 INT]
    Armor: Dress: A ghostly white dress with sturdy shoulder straps and a faint aura. [+1 DEF]
    Accessory:Monochrome Bracelet: Forged with an unknown material into the form of a serpent wrapping around her wrist. This bracelet shows proof of Naani's origins [+5 SE]

    A-Ability: Cross Boundaries

    + Chilled Kiss: By running her fingers over her pale, glowing lips, she collects a vapor-like substance and applies it on wounds. No damage. Lessens damage of status effects by 40% and regains 40% of HP lost from overall battle on herself or ally target. Use time: Instant. Accuracy: 100% Variance: None. Range: Self or 2 cells. Element: Spirit. SE:??  

    +Phantom Punch: Naani swirls her bracelet hand and  punches the open air to release a strong wave of cyan energy to the enemy. 110% INT damage. Chance of knockback. Use time: Instant. Accuracy: 100%. Variance: None. Range: 2 cells. Element: Spirit. SE:

    +Spacial Flicker: Naani directs her palm at the enemy target and connects her middle finger and her thumbs in order to flick an invisible wave. The wave compresses and ignites to cause an explosive impact. 100% INT damage. Bestows burn on target. Use time: Instant. Accuracy: 100%. Variance: None. Range: 3 cells. Element: Fire. SE:

    +Dead Rose Wrap: With a frown, the Spectre Vanguard swirls her ribbon in-between her fingertips and releases it to her enemy. The ribbon itself changes properties and morphs into a cascade of black thorn vines that ensnare the victim and delivers all kinds of malevolent damage. 120% INT Damage. Chance of Extract. [Extract: Prevents target from using any skills for two turns, reduces enemy's HP by 15%, and may take away any held equipment from the enemy]Cast Time: Instant. Accuracy: 100%. Variance: None. Range: 2 cells. Element: Dark. SE:



    R-Ability:N/A
    S-Ability:
    --Aura of innocence:
    X-Ability:


    ~ Stats ~

    HP:25
    SE: 45 [Monochrome Bracelet +5]
    Atk: 3
    Def: 4 [Dress +1]
    Int: 9 [Ribbon +1]
    Spr: 3
    Critical:3%
    Evasion:5%
    Movement:2 [Spectre Vanguard Job 0+]
    X Gauge:

    Skill points: 2
    Upgrade points: 8
     
  8. Name: Lord X-Giga-X
    Gender: Male
    Age: 18 
    Level: 6
    Next Level: 0/10
    Appearance:
    Lord X-Giga-X stands at a height of 6'2". His skin is covered by a layer of darkness, which gives it a bluish-gray color. His right eye is red and his left eye is blue. He has green hair which is similar to the hair of Terra (character from the Kingdom Hearts series), the only difference being three strands of hair which covers parts of his forehead. Immediately below his eyes are two green, triangular markings.

    He wears a sleeveless purple shirt, which bears a black symbol that looks like a vertical straight line connecting the top of the shirt to the kanatana for fu (フ). This covers up a dark grey, striped long-sleeve shirt. His pants are also grey and striped, and appear to be ripped at the bottom. He wears a utility belt, which he uses to carry his death ray. On both hands, he wears black, fingerless gloves with holes in the back to allow dark energy to flow out of his hands. He wears iron boots on his feet. 

    The most noticeable part of his outfit is his black cape. Occasionally, Lord X-Giga-X will allow his cape to fall into bad condition, usually being excessively torn or having huge holes in it. And occasionally, he won't be wearing one at all. This usually occurs after he burns a cape in respect for each of his fallen team members.

    Profession: Malignant Villain-- With knowledge on scientific concepts and inner abilities of dark mana, the one who claims this profession uses their knowledge and experience to cause significant damage to people or property without care.[Basic Attack- Int based] 
    Weapon: Death Ray-- While it's workings are unknown, the source of power found within this gun-like weapon can deal a great amount of damage....even death in extreme cases. [+2 Int]
    Armor: Worn-down clothing-- A set of clothes that have seen the face of conflict far too many times.[+1 Def] 
    Accessory: Torn Cape-- Resistant piece of torn fabric that has experienced battle after battle without end and still could lessen blows at will. [+1 Spr] 

    A-Ability: Darkus Fury 

    + Dusk beam: Placing his open hands together, the user extracts dark mana and concentrates it in his palms in order to then blast the foe with a stream of black energy. 120% INT damage. Range: 3 cells forward and adjacent. Element: Dark. MP:

    + First Draw--Death Ray Cascade: The user draws his Death Ray and anxiously awaits his opponent's next move. Once his victim makes the slightest step, a rapid fire of dark projectiles unleashes itself towards the unsuspecting target. 5 shots, 40% INT damage each. Range: 3 Cells. Element: Dark. MP:

    + ---

    + ---

    +---


    R-Ability: None
    S-Ability: --Dusk Veil: 
              --????: 
    E-Trigger: 
    X-Ability: : /I'll show you how much of an idiot you're looking right about now. Don't be scared of what you see./ Streams of black fog form around the arena, choking every bit of light that illuminates. Under the sheer whim of the user of the darkest of nights, one slash of the arm outwards causes fine silvery lines to form. They connect, end by end. Outlining rectangular shapes all around the foes. Then with a verbal command, the accumulated darkness rushes towards the outlines, giving way to much needed light...at a cost. Mirrors of abysmal black solidify with pure dark mana, then fire piercing black beams from all angles. 300% INT damage. Chance of ------ Range: All Enemies. Element: Dark.   

    ~ Stats ~ 

    HP: 30
    MP: 40
    Atk: 4
    Def: 3 [Worn down clothing +1]
    Int: 7 [Death ray +1]
    Spr: 6 [Torn Cape +1]
    Evasion: 5%
    Critical: 2%
    Movement: 2

    X-Gauge: [//////////] 0

    Skill Points: 0
     
  9.  Name:Naani
    Gender:Female
    Age:Aprox. One month old.
    Level: 5
    Next Level:0/10
    Appearance:TBA

    Profession: Spectre Vanguard: "I cannot let anything place a bruise on the landscape! Oh! The Mistress will surely get mad!" Freshly landed and afraid, the one who claims this profession attempts to keep herself and interests unscathed all while utilizing her strange manipulation of space and spirit energy to keep danger at a safe distance.[Basic Atack: INT]  [*Levitation]
    *Levitation: User remains in an airborne state throughout the entire battle and is unaffected by earth-based attacks. Boosts evasion by 10%. 

    Weapon: Ribbon: A simple ribbon that can straighten upright and convert into an impalement weapon or any shape she wishes. It stays in a floating state around Naani's left wrist. [+1 INT]
    Armor: Dress: A ghostly white dress with sturdy shoulder straps and a faint aura. [+1 DEF]
    Accessory:Monochrome Bracelet: Forged with an unknown material into the form of a serpent wrapping around her wrist. This bracelet shows proof of Naani's origins. [+2 Spr]

    A-Ability: Cross Boundaries

    + Chilled Kiss: By running her fingers over her pale, glowing lips, she collects a vapor-like substance and applies it on wounds. No damage. Lessens damage of status effects by 40% and regains 40% of HP lost from overall battle on herself or ally target. Use time: Instant. Accuracy: 100% Variance: None. Range: Self or 2 cells. Element: Spirit. SE:??  


    +Phantom Punch: Naani swirls her bracelet hand and  punches the open air to release a strong wave of cyan energy to the enemy. 115% INT damage. Chance of knockback. Use time: Instant. Accuracy: 100%. Variance: None. Range: 2 cells. Element: Spirit. SE:


    +Spacial Flicker: Naani directs her palm at the enemy target and connects her middle finger and her thumbs in order to flick an invisible wave. The wave compresses and ignites to cause an explosive impact. 120% INT damage. Bestows burn on target. Use time: Instant. Accuracy: 100%. Variance: None. Range: 3 cells. Element: Fire. SE:


    +Dead Rose Wrap: With a frown, the Spectre Vanguard swirls her ribbon in-between her fingertips and releases it to her enemy. The ribbon itself changes properties and morphs into a cascade of black thorn vines that ensnare the victim and delivers all kinds of malevolent damage. 120% INT Damage.Cast Time: Instant. Accuracy: 100%. Variance: None. Range: 2 cells. Element: Dark. SE:



    R-Ability:N/A
    S-Ability:
    --Aura of innocence:
    --???: 
    X-Ability:


    ~ Stats ~

    HP: 35
    SE: 45
    Atk: 2
    Def: 2 [Dress +1]
    Int: 6 [Ribbon +1]
    Spr: 6 [Monochrome Bracelet +2]
    Critical: 3%
    Evasion: 5%
    Movement:2 [Spectre Vanguard Job 0+]
    X Gauge:

    Skill points: 0
    Upgrade points:
     
  10. Name: Lord X-Giga-X
    Gender: Male
    Age: 18 
    Level: 6
    Next Level: 0/24
    Appearance:
    Lord X-Giga-X stands at a height of 6'2". His skin is covered by a layer of darkness, which gives it a bluish-gray color. His right eye is red and his left eye is blue. He has green hair which is similar to the hair of Terra (character from the Kingdom Hearts series), the only difference being three strands of hair which covers parts of his forehead. Immediately below his eyes are two green, triangular markings.

    He wears a sleeveless purple shirt, which bears a black symbol that looks like a vertical straight line connecting the top of the shirt to the kanatana for fu (フ). This covers up a dark grey, striped long-sleeve shirt. His pants are also grey and striped, and appear to be ripped at the bottom. He wears a utility belt, which he uses to carry his death ray. On both hands, he wears black, fingerless gloves with holes in the back to allow dark energy to flow out of his hands. He wears iron boots on his feet. 

    The most noticeable part of his outfit is his black cape. Occasionally, Lord X-Giga-X will allow his cape to fall into bad condition, usually being excessively torn or having huge holes in it. And occasionally, he won't be wearing one at all. This usually occurs after he burns a cape in respect for each of his fallen team members.

    Profession: --Malignant Villain: With knowledge on scientific concepts and inner abilities of dark mana, the one who claims this profession uses their knowledge and experience to cause significant damage to people or property without care. Their utmost important goal is to not only cause misery, but to ultimately rid the world of any good opposing forces and imprint their evil ideology upon the people of the world. [Basic Attack- Int based] [*Rage]
    *--Rage: Every time the user is dealt with a critical hit, their base Spr stat increases by 25% and their base Critical increases by 5% for three turns.


    Weapon: --Death Ray: While it's workings are unknown, the source of power found within this gun-like weapon can deal a great amount of damage....even death in extreme cases. [+2 Int]
    Armor: --Worn-down clothing: A set of clothes that have seen the face of conflict far too many times.[+1 Def] 
    Accessory: Torn Cape-- Resistant piece of torn fabric that has experienced battle after battle without end and still could lessen blows at will. [+1 Spr] 

    A-Ability: Eternal Black Fury 

    + Dusk beam: Placing his open hands together, the user extracts dark mana and concentrates it in his palms in order to then blast the foe with a stream of black energy. 110% INT damage. Range: 3 cells forward and adjacent. Element: Dark. MP:

    + First Draw--Death Ray Cascade: The user draws his Death Ray and anxiously awaits his opponent's next move. Once his victim makes the slightest step, a rapid fire of dark projectiles unleashes itself towards the unsuspecting target. 5 shots, 40% INT damage each. Cast Time:  Range: 3 Cells. Element: Dark. MP:

    + ---

    + ---

    +---


    R-Ability: None
    S-Ability: --Dusk Veil: 
              --????: 
    E-Trigger: 
    X-Ability:--Dark Supernova: 



     300% INT damage. Chance of ------ Range: All Enemies. Element: Dark.   

    ~ Stats ~ 

    HP: 30
    MP: 40
    Atk: 4
    Def: 3 [Worn down clothing +1]
    Int: 7 [Death ray +1]
    Spr: 6 [Torn Cape +1]
    Evasion: 5%
    Critical: 2%
    Movement: 2

    X-Gauge: [//////////] 0

    Skill Points: 0
     
  11. Name: Lord X-Giga-X
    Gender: Male
    Age: 18 
    Level: 7
    Next Level: 0/24
    Appearance:
    Lord X-Giga-X stands at a height of 6'2". His skin is covered by a layer of darkness, which gives it a bluish-gray color. His right eye is red and his left eye is blue. He has green hair which is similar to the hair of Terra (character from the Kingdom Hearts series), the only difference being three strands of hair which covers parts of his forehead. Immediately below his eyes are two green, triangular markings.

    He wears a sleeveless purple shirt, which bears a black symbol that looks like a vertical straight line connecting the top of the shirt to the kanatana for fu (フ). This covers up a dark grey, striped long-sleeve shirt. His pants are also grey and striped, and appear to be ripped at the bottom. He wears a utility belt, which he uses to carry his death ray. On both hands, he wears black, fingerless gloves with holes in the back to allow dark energy to flow out of his hands. He wears iron boots on his feet. 

    The most noticeable part of his outfit is his black cape. Occasionally, Lord X-Giga-X will allow his cape to fall into bad condition, usually being excessively torn or having huge holes in it. And occasionally, he won't be wearing one at all. This usually occurs after he burns a cape in respect for each of his fallen team members.

    Profession: --Malignant Villain: With knowledge on scientific concepts and inner abilities of dark mana, the one who claims this profession uses their knowledge and experience to cause significant damage to people or property without care. Their utmost important goal is to not only cause misery, but to ultimately rid the world of any good opposing forces and imprint their evil ideology upon the people of the world. [Basic Attack- Int based] [*Rage]

    *--Rage: Every time the user is dealt with a critical hit, their base Spr stat increases by 25% and their base Critical increases by 5% for three turns.


    Weapon: --Death Ray: While it's workings are unknown, the source of power found within this gun-like weapon can deal a great amount of damage....even death in extreme cases. [+2 Int]
    Armor: --Worn-down clothing: A set of clothes that have seen the face of conflict far too many times.[+1 Def] 
    Accessory: Torn Cape-- Resistant piece of torn fabric that has experienced battle after battle without end and still could lessen blows at will. [+1 Spr] 


    A-Ability: Eternal Black Fury 

    + Dusk beam: Placing his open hands together, the user extracts dark mana and concentrates it in his palms in order to then blast the foe with a stream of black energy. 110% INT damage. Range: 3 cells forward and adjacent. Element: Dark. MP:

    + First Draw--Death Ray Cascade: The user draws his Death Ray and anxiously awaits his opponent's next move. Once his victim makes the slightest step, a rapid fire of dark projectiles unleashes itself towards the unsuspecting target. 5 shots, 40% INT damage each. Cast Time:  Range: 3 Cells. Element: Dark. MP:

    + ---

    + ---

    +---


    R-Ability: None
    S-Ability: 
    --Dusk Veil: 
    --????: 

    E-Trigger: 

    X-Ability:--Dark Supernova: [filler]




    ~ Stats ~ 

    HP: 35
    MP: 50
    Atk: 3
    Def: 3 [Worn down clothing +1]
    Int: 8 [Death ray +2]
    Spr: 6 [Torn Cape +1]
    Evasion: 5%
    Critical: 2%
    Movement: 2

    X-Gauge: [//////////] 0

    Skill Points: 1
     
  12. Name: Lord X-Giga-X
    Gender: Male
    Age: 18 
    Level: 7
    Next Level: 0/24
    Appearance:
    Lord X-Giga-X stands at a height of 6'2". His skin is covered by a layer of darkness, which gives it a bluish-gray color. His right eye is red and his left eye is blue. He has green hair which is similar to the hair of Terra (character from the Kingdom Hearts series), the only difference being three strands of hair which covers parts of his forehead. Immediately below his eyes are two green, triangular markings.

    He wears a sleeveless purple shirt, which bears a black symbol that looks like a vertical straight line connecting the top of the shirt to the kanatana for fu (フ). This covers up a dark grey, striped long-sleeve shirt. His pants are also grey and striped, and appear to be ripped at the bottom. He wears a utility belt, which he uses to carry his death ray. On both hands, he wears black, fingerless gloves with holes in the back to allow dark energy to flow out of his hands. He wears iron boots on his feet. 

    The most noticeable part of his outfit is his black cape. Occasionally, Lord X-Giga-X will allow his cape to fall into bad condition, usually being excessively torn or having huge holes in it. And occasionally, he won't be wearing one at all. This usually occurs after he burns a cape in respect for each of his fallen team members.

    Profession: --Malignant Villain: With knowledge on scientific concepts and inner abilities of dark mana, the one who claims this profession uses their knowledge and experience to cause significant damage to people or property without care. Their utmost important goal is to not only cause misery, but to ultimately rid the world of any good opposing forces and imprint their evil ideology upon the people of the world. [Basic Attack- Int based] [*Rage]

    *--Rage: Every time the user is dealt with a critical hit, their base Spr stat increases by 25% and their base Critical increases by 5% for three turns.


    Weapon: --Death Ray: While it's workings are unknown, the source of power found within this gun-like weapon can deal a great amount of damage....even death in extreme cases. [+2 Int]
    Armor: --Worn-down clothing: A set of clothes that have seen the face of conflict far too many times.[+1 Def] 
    Accessory: Torn Cape-- Resistant piece of torn fabric that has experienced battle after battle without end and still could lessen blows at will. [+1 Spr] 


    A-Ability: Eternal Black Fury 

    + Dusk beam: Placing his open hands together, the user extracts dark mana and concentrates it in his palms in order to then blast the foe with a stream of black energy. 110% INT damage. Cast Time: Instant. Accuracy: 100% Variance:  Range: 3 cells forward and adjacent. Element: Dark. MP:

    + First Draw--Death Ray Cascade: The user draws his Death Ray and anxiously awaits his opponent's next move. Once his victim makes the slightest step, a rapid fire of dark projectiles unleashes itself towards the unsuspecting target. 5 shots, 40% INT damage each. Cast Time:  Range: 3 Cells. Element: Dark. MP:

    + ---

    + ---

    +---


    R-Ability: None
    S-Ability: 
    --Dusk Veil: 
    --????: 

    E-Trigger: 

    X-Ability:--Dark Supernova: [filler]




    ~ Stats ~ 

    HP: 35
    MP: 50
    Atk: 3
    Def: 3 [Worn down clothing +1]
    Int: 8 [Death ray +2]
    Spr: 6 [Torn Cape +1]
    Evasion: 5%
    Critical: 2%
    Movement: 2

    X-Gauge: [//////////] 0

    Skill Points: 1
     
  13. Name: Lord X-Giga-X
    Gender: Male
    Age: 18 
    Level: 7
    Next Level: 0/24
    Appearance:
    Lord X-Giga-X stands at a height of 6'2". His skin is covered by a layer of darkness, which gives it a bluish-gray color. His right eye is red and his left eye is blue. He has green hair which is similar to the hair of Terra (character from the Kingdom Hearts series), the only difference being three strands of hair which covers parts of his forehead. Immediately below his eyes are two green, triangular markings.

    He wears a sleeveless purple shirt, which bears a black symbol that looks like a vertical straight line connecting the top of the shirt to the kanatana for fu (フ). This covers up a dark grey, striped long-sleeve shirt. His pants are also grey and striped, and appear to be ripped at the bottom. He wears a utility belt, which he uses to carry his death ray. On both hands, he wears black, fingerless gloves with holes in the back to allow dark energy to flow out of his hands. He wears iron boots on his feet. 

    The most noticeable part of his outfit is his black cape. Occasionally, Lord X-Giga-X will allow his cape to fall into bad condition, usually being excessively torn or having huge holes in it. And occasionally, he won't be wearing one at all. This usually occurs after he burns a cape in respect for each of his fallen team members.

    Profession: --Malignant Villain: With knowledge on scientific concepts and inner abilities of dark mana, the one who claims this profession uses their knowledge and experience to cause significant damage to people or property without care. Their utmost important goal is to not only cause misery, but to ultimately rid the world of any good opposing forces and imprint their evil ideology upon the people of the world. [Basic Attack- Int based] [*Rage]

    *--Rage: Every time the user is dealt with a critical hit, their base Spr stat increases by 25% and their base Critical increases by 5% for three turns.


    Weapon: --Death Ray: While it's workings are unknown, the source of power found within this gun-like weapon can deal a great amount of damage....even death in extreme cases. [+2 Int]
    Armor: --Worn-down clothing: A set of clothes that have seen the face of conflict far too many times.[+1 Def] 
    Accessory: Torn Cape-- Resistant piece of torn fabric that has experienced battle after battle without end and still could lessen blows at will. [+1 Spr] 


    A-Ability: Eternal Black Fury 

    + Dusk beam: Placing his open hands together, the user extracts dark mana and concentrates it in his palms in order to then blast the foe with a stream of black energy. 110% INT damage. Cast Time: Instant. Accuracy: 100% Variance:  Range: 3 cells forward and adjacent. Element: Dark. MP:

    + First Draw--Death Ray Cascade: The user draws his Death Ray and anxiously awaits his opponent's next move. Once his victim makes the slightest step, a rapid fire of dark projectiles unleashes itself towards the unsuspecting target. 5 shots, 40% INT damage each. Cast Time:  Range: 3 Cells. Element: Dark. MP:

    + ---

    + ---

    +---

    +---


    R-Ability: None
    S-Ability: 
    --Dusk Veil: 
    --????: 

    E-Trigger: 

    X-Ability:--Dark Supernova: [filler]




    ~ Stats ~ 

    HP: 35
    MP: 50
    Atk: 3
    Def: 3 [Worn down clothing +1]
    Int: 8 [Death ray +2]
    Spr: 6 [Torn Cape +1]
    Evasion: 5%
    Critical: 2%
    Movement: 2

    X-Gauge: [//////////] 0

    Skill Points: 0
     
  14. Name: Lord X-Giga-X
    Gender: Male
    Age: 18 
    Level: 7
    Next Level: 0/24
    Appearance:
    Lord X-Giga-X stands at a height of 6'2". His skin is covered by a layer of darkness, which gives it a bluish-gray color. His right eye is red and his left eye is blue. He has green hair which is similar to the hair of Terra (character from the Kingdom Hearts series), the only difference being three strands of hair which covers parts of his forehead. Immediately below his eyes are two green, triangular markings.

    He wears a sleeveless purple shirt, which bears a black symbol that looks like a vertical straight line connecting the top of the shirt to the kanatana for fu (フ). This covers up a dark grey, striped long-sleeve shirt. His pants are also grey and striped, and appear to be ripped at the bottom. He wears a utility belt, which he uses to carry his death ray. On both hands, he wears black, fingerless gloves with holes in the back to allow dark energy to flow out of his hands. He wears iron boots on his feet. 

    The most noticeable part of his outfit is his black cape. Occasionally, Lord X-Giga-X will allow his cape to fall into bad condition, usually being excessively torn or having huge holes in it. And occasionally, he won't be wearing one at all. This usually occurs after he burns a cape in respect for each of his fallen team members.

    Profession: --Malignant Villain: With knowledge on scientific concepts and inner abilities of dark mana, the one who claims this profession uses their knowledge and experience to cause significant damage to people or property without care. Their utmost important goal is to not only cause misery, but to ultimately rid the world of any good opposing forces and imprint their evil ideology upon the people of the world. [Basic Attack- Int based] [*Rage] [*Symbol Lock] [Dark Affinity]

    *--Rage: Every time the user is dealt with a critical hit, their base int stat increases by 25% and their base Critical increases by 5% for three turns.
    *--Symbol Lock: Automatically blocks all Dark-elemental Skills from enemy characters in the field.

    Weapon: --Death Ray: While it's workings are unknown, the source of power found within this gun-like weapon can deal a great amount of damage....even death in extreme cases. [+2 Int]
    Armor: --Worn-down clothing: A set of clothes that have seen the face of conflict far too many times.[+1 Def] 
    Accessory: Torn Cape-- Resistant piece of torn fabric that has experienced battle after battle without end and still could lessen blows at will. [+1 Spr] 


    A-Ability: Eternal Black Fury 

    + Dusk beam: Placing his open hands together, the user extracts dark mana and concentrates it in his palms in order to then blast the foe with a stream of black energy. 120% INT damage. Cast Time: Instant. Accuracy: 100% Variance: None. Range: 3 cells forward and adjacent. Element: Dark. MP:

    + First Draw--Death Ray Cascade: The user draws his Death Ray and anxiously awaits his opponent's next move. Once his victim makes the slightest step, a rapid fire of gamma rays unleashes itself towards the unsuspecting target. 5 shots, 40% INT damage each. Cast Time: Instant. Accuracy: 100% Variance: None. Range: 3 Cells. Element: Dark. MP:

    Negative Accumulation: Charges up and extracts reserves of dark mana from within. The energy charged up is then applied to an attack. 15% Damage output Int-based skills. Cast Time: Instant. Accuracy: 100%. Variance: None. Range: Self. Element: Dark. Stack limit: 3. MP: 

    + Lightning of the damned: From the tips of the finger, the user curls his fingers inward and thrusts his hand forward, delivering a powerful stream of black lightning to the victim. 150% Int Damage. Chance of Paralysis. Cast Time: Instant. Accuracy: 100%. Variance: None. Range: 2 cells. Element: Dark. MP: 

    + ???: User fires a barrage of lasers 

    +---


    R-Ability:--Critical Temperament: In the event that the user is attacked by more than one enemy at a time, the user sacrifices 5 MP to temporarily boost it's base Spr stats by 5 until the end of the next enemy turn. 
    S-Ability: 
    --Dusk Veil: 
    --: 

    E-Trigger: --???: 

    X-Ability:--Dark Supernova: [filler]




    ~ Stats ~ 

    HP: 35
    MP: 50
    Atk: 3
    Def: 3 [Worn down clothing +1]
    Int: 8 [Death ray +2]
    Spr: 6 [Torn Cape +1]
    Evasion: 5%
    Critical: 2%
    Movement: 2
     
  15. Name: Lord X-Giga-X
    Gender: Male
    Age: 18 
    Level: 7
    Next Level: 0/24
    Appearance:
    Lord X-Giga-X stands at a height of 6'2". His skin is covered by a layer of darkness, which gives it a bluish-gray color. His right eye is red and his left eye is blue. He has green hair which is similar to the hair of Terra (character from the Kingdom Hearts series), the only difference being three strands of hair which covers parts of his forehead. Immediately below his eyes are two green, triangular markings.

    He wears a sleeveless purple shirt, which bears a black symbol that looks like a vertical straight line connecting the top of the shirt to the kanatana for fu (フ). This covers up a dark grey, striped long-sleeve shirt. His pants are also grey and striped, and appear to be ripped at the bottom. He wears a utility belt, which he uses to carry his death ray. On both hands, he wears black, fingerless gloves with holes in the back to allow dark energy to flow out of his hands. He wears iron boots on his feet. 

    The most noticeable part of his outfit is his black cape. Occasionally, Lord X-Giga-X will allow his cape to fall into bad condition, usually being excessively torn or having huge holes in it. And occasionally, he won't be wearing one at all. This usually occurs after he burns a cape in respect for each of his fallen team members.

    Profession: --Malignant Villain: With knowledge on scientific concepts and inner abilities of dark mana, the one who claims this profession uses their knowledge and experience to cause significant damage to people or property without care. Their utmost important goal is to not only cause misery, but to ultimately rid the world of any good opposing forces and imprint their evil ideology upon the people of the world. [Basic Attack- Int based] [*Rage] [*Symbol Lock] [Dark Affinity]

    *--Rage: Every time the user is dealt with a critical hit, their base int stat increases by 25% and their base Critical increases by 15% for three turns.
    *--Symbol Lock: Automatically blocks all Dark-elemental Skills from enemy characters in the field.

    Weapon: --Death Ray: While it's workings are unknown, the source of power found within this gun-like weapon can deal a great amount of damage....even death in extreme cases. [+2 Int]
    Armor: --Worn-down clothing: A set of clothes that have seen the face of conflict far too many times.[+1 Def] 
    Accessory: Torn Cape-- Resistant piece of torn fabric that has experienced battle after battle without end and still could lessen blows at will. [+1 Spr] 


    A-Ability: Eternal Black Fury 

    + Dusk beam: Placing his open hands together, the user extracts dark mana and concentrates it in his palms in order to then blast the foe with a stream of black energy. 120% INT damage. Cast Time: Instant. Accuracy: 100% Variance: None. Range: 3 cells. Element: Dark. MP: 8

    + First Draw--Death Ray Cascade: The user draws his Death Ray and rapidly fires a cascade of gamma rays at the unsuspecting target. If target executes move command, inflicts 120% INT damage.  Cast Time: Instant. Accuracy: 100% Variance: None. Range: 3 Cells. Element: Dark. MP: 10

    Negative Accumulation: Charges up and extracts reserves of dark mana from within. The energy charged up is then applied to an attack. 25% Damage output Int-based skills. Cast Time: Instant. Accuracy: 100%. Variance: None. Range: Self. Element: Dark. Stack limit: 3. MP: 8

    + Lightning of the damned: From the tips of the finger, the user curls his fingers inward and thrusts his hand forward, delivering a powerful stream of black lightning to the victim. 150% Int Damage. Chance of Paralysis. Cast Time: Instant. Accuracy: 100%. Variance: None. Range: 2 cells. Element: Dark. MP:14

    +Nightmare Bludgeon: Accumulating dark energy in his palms, the user engulfs his entire hands with energy and releases the energy in the shape of two gigantic fists to swipe, grab, and bash the target mercilessly. 175% Int Damage. High chance of immobilize. Cast Time: Instant. Accuracy: 100%. Variance: None. Range: 3 cells. Element: Dark. MP:

    +---


    R-Ability:--Critical Temperament: In the event that the user is attacked by more than one enemy at a time, the user sacrifices 5 MP to temporarily boost it's base Spr stats by 5 until the end of the next enemy turn. 
    S-Ability: 
    --Dusk Veil: 
    --: 

    E-Trigger: --???: 

    X-Ability:--Dark Supernova: [filler]




    ~ Stats ~ 

    HP: 35
    MP: 50
    Atk: 3
    Def: 3 [Worn down clothing +1]
    Int: 8 [Death ray +2]
    Spr: 6 [Torn Cape +1]
    Evasion: 5%
    Critical: 2%
    Movement: 2
     
  16. GENERAL CHARACTER STATISTICS

    Character Name: Eric Hienrich Fuchsholler
    Name Meaning: Eric Foxhell. Foxhell in German is Fuchsholler.
    Alias: Fox, Rodger Brahms.
    Gender: Male
    Species/Race: Human
    Age: 25
    B-Day: May 2nd,1988
    Zodiac Sign: N/A
    Bloodtype: A-
    Place of Birth: Frankfurt, Germany
    Current Residence: United States as of age 8
    Occupation: Kidnapper, seasonal fisherman, gun enthusiast 
    School/Grade: High School Graduate. BA in Psychology
    Family: None
    Gemstone: N/A
    More: 


    PHYSICAL CHARACTERISTICS


    Height: 6' 1"
    Hair: Coffee Brown, Black
    Eyes: Green
    Distinguishing Marks: Bullet wound to the back shoulder 
    General Appearance: N/A
    Strengths: Manipulation, sadism, guns, academics, strategy, medical care, fighting
    Weaknesses: Kindness and pitty from others
    More: 

    MENTAL CHARACTERISTICS

    Allies: The men he works for
    Enemies: The Police and the men he works for
    Current Goal/Purpose: Attempt to escape the Kidnapping ring
    Aspirations: Start over and live near the sea in peace
    Hobbies: Reading, hiking, shooting, hunting, running, cycling, meditating
    Likes: Silence, control, negativity, shy women
    Dislikes: Loud, controlling women, the men he works for, his life, noise, mainstream society, most music but classical
    Talents: Amazing hand-eye coordination, imagination, charisma, sweet talk, masking emotions, repressing memories, language learning
    Inabilities: Cannot properly express self, almost total lack of sympathy, can't draw, positivity
    Fears: Becoming alone, dying, having his crimes come back to haunt him.
    General Personality: Crazy-like, sadistic, dark, snarky, cruel, cold, enjoys misery, alone.  
    Inner Personality: Warm, caring, lonely, miserable, regretful, needy, dreamer, helps when he can, somewhat kind
    Fondest Memory: The time when he took his first plane ride to Spain to meet his grandparents with his Father
    Biggest Regret: Joining the kidnapping ring. 
    Secret: He's hates his job.
    More: N/A


    SPECIALTY CHARACTERISTICS


    Special Items: N/A
    Weapons: Revolver
    Magics: 
    More: 

    HISTORIC BACKGROUND


    General History: Eric Hienrich Fuchsholler was born in Franfurt, Germany, on May the second of 1988 to the couple of Hansel Lionoff Fuchsholler and his wife, Marie Bisbal of Fuchsholler.
    The young boy was raised in a two story basic home on the outskirts of the city surrounded by countless wildlife and forest space. The first eight years were the happiest of his life. Between summer's, young Eric would visit both grandparents in Germany and Portugal for a few days and often made friends with children of both countries alike. However, at the age of eight he was kidnapped by a group of men and held against his own will for months. To shake off police at the time, the suspects killed a child matching most of Eric's physical characteristics and burned him near the police station. By the time the fires were put out, there was no way anyone could take DNA samples of the child. Therefore, the police force assumed it was the lost little boy, Eric Fuchsholler. 

    For the years to come, Eric was taken to the United States to assume his new identity as "Rodger Brahms" under the care of his new adoptive brothers, the Kidnap Trade Network. There he was taught techniques in tracking, apprehending, and fight, not to mention ways to manipulate people and victims. Eric, or Rodger in his American identity, lived a lonely and often difficult life. However, it didn't stop him from succeeding in school or any regular activity that children his age did. 

    Present Life: 

    Special Historic Notes:
     
  17. Name: Lord X-Giga-X
    Gender: Male
    Age: 18 
    Level: 7
    Next Level: 0/24
    Appearance:
    Lord X-Giga-X stands at a height of 6'2". His skin is covered by a layer of darkness, which gives it a bluish-gray color. His right eye is red and his left eye is blue. He has green hair which is similar to the hair of Terra (character from the Kingdom Hearts series), the only difference being three strands of hair which covers parts of his forehead. Immediately below his eyes are two green, triangular markings.

    He wears a sleeveless purple shirt, which bears a black symbol that looks like a vertical straight line connecting the top of the shirt to the kanatana for fu (フ). This covers up a dark grey, striped long-sleeve shirt. His pants are also grey and striped, and appear to be ripped at the bottom. He wears a utility belt, which he uses to carry his death ray. On both hands, he wears black, fingerless gloves with holes in the back to allow dark energy to flow out of his hands. He wears iron boots on his feet. 

    The most noticeable part of his outfit is his black cape. Occasionally, Lord X-Giga-X will allow his cape to fall into bad condition, usually being excessively torn or having huge holes in it. And occasionally, he won't be wearing one at all. This usually occurs after he burns a cape in respect for each of his fallen team members.

    Profession: --Malignant Villain: With knowledge on scientific concepts and inner abilities of dark mana, the one who claims this profession uses their knowledge and experience to cause significant damage to people or property without care. Their utmost important goal is to not only cause misery, but to ultimately rid the world of any good opposing forces and imprint their evil ideology upon the people of the world. [Basic Attack- Int based] [*Rage] [*Symbol Lock] [Dark Affinity]

    *--Rage: Every time the user is dealt with a critical hit, their base int stat increases by 25% and their base Critical increases by 15% for three turns.
    *--Symbol Lock: Automatically blocks all Dark-elemental Skills from enemy characters in the field.

    Weapon: --Death Ray: While it's workings are unknown, the source of power found within this gun-like weapon can deal a great amount of damage....even death in extreme cases. The gama rays emitted are in fact another factor of it's death bombardment when used. [+2 Int]
    [+2 Int/Added Effect: *Radiation/(Mod: 0)/ Range: Adjacent Cell] 
    *Radiation: Victim receives 15% Max HP damage for 3 turns while also restricting the target’s base movement by one cell for 3 turns. 

    Armor: --Worn-down clothing: A set of clothes that have seen the face of conflict far too many times.[+1 Def] 
    Accessory: Torn Cape-- Resistant piece of torn fabric that has experienced battle after battle without end and still could lessen blows at will. [+1 Spr] 


    A-Ability: Eternal Black Fury 

    + Dusk beam: Placing his open hands together, the user extracts dark mana and concentrates it in his palms in order to then blast the foe with a stream of black energy. 120% INT damage. Cast Time: Instant. Accuracy: 100% Variance: None. Range: 3 cells. Element: Dark. MP: 8

    + First Draw--Death Ray Cascade: The user draws his Death Ray and rapidly fires a cascade of gamma rays at the unsuspecting target. If target executes move command, inflicts 120% INT damage.  Cast Time: Instant. Accuracy: 100% Variance: None. Range: 3 Cells. Element: Dark. MP: 10

    + Negative Accumulation: Charges up and extracts reserves of dark mana from within. The energy charged up is then applied to an attack. 25% Damage output Int-based skills. Cast Time: Instant. Accuracy: 100%. Variance: None. Range: Self. Element: Dark. Stack limit: 3. MP: 8

    + Lightning of the damned: From the tips of the finger, the user curls his fingers inward and thrusts his hand forward, delivering a powerful stream of black lightning to the victim. 150% Int Damage. Chance of Paralysis. Cast Time: Instant. Accuracy: 100%. Variance: None. Range: 2 cells. Element: Dark. MP:14

    +Nightmare Bludgeon: Accumulating dark energy in his palms, the user engulfs his entire hands with energy and releases the energy in the shape of two gigantic fists to swipe, grab, and bash the target mercilessly. 175% Int Damage. High chance of immobilize. Cast Time: Instant. Accuracy: 100%. Variance: None. Range: 3 cells. Element: Dark. MP: 18




    R-Ability:--Critical Temperament: In the event that the user is attacked by more than one enemy at a time, the user sacrifices 5 MP to temporarily boost it's base Spr stats by 20% until the end of the next enemy turn. 
    S-Ability: 
    --Dusk Veil: Negates status affliction damage by 15%. 

    E-Trigger: TBA

    X-Ability:--Dark Supernova: Under the accumulating amount of dark energy, the user explodes in a cascade of overpowering waves, darkening the skies and putting the entire area under an immense cataclysm of death and annihilation. 200% piercing damage. High chance of immobilize. High chance of blind. Cast Time: Instant. Accuracy: 100%. Variance: None. Range: 4 cells. Element: Dark.    [filler]




    ~ Stats ~ 

    HP: 35
    MP: 50
    Atk: 3
    Def: 3 [Worn down clothing +1]
    Int: 8 [Death ray +2]
    Spr: 6 [Torn Cape +1]
    Evasion: 5%
    Critical: 2%
    Movement: 2[/quote]

    Skill points: 2
     
  18. Name: Minaro Kecqluna
    Age: 38
    Gender: Male
    Race: Syelsumoi Shapeshifter
    Appearance: 
    Reaching the height of 6' 1" in his basic human form, Minaro's hair is of a light tan colour and his eyes are a pale mint green. He has a pale complexion and strange defining physical traits such as a black mechanical jawline covering half his jaws, reaching up to his right cheek [he covers that half of his face with a white 'dragon ivory' masq with a red imprint below the eye socket]. Minaro also has an athletic build which is hidden by a pair of an on tan shirt, brown long coat, a brown hat, and classic dark brown boots. Just like his mechanical half-jaw, Minaro also has his left arm in a similar mechanical state. 

    Between forms, Minaro's entire appearance can change including his mechanical parts. The biosteel which these parts were forged with are infused with his integumentary system and circulatory system and have a secondary layer of muscle beneath the metal that was genetically engineered and built to work with both Minaro's artificial body parts and his shift changes. Some of his forms consist of strange, speedy animals such as an impala, vipers, Oriphura's, and other animals usually found within the forests of greater Mantua. His base form is an Oriphura.
       
    Personality: 


    Abilities:
    --Sixth Sense: Minaro's finely tuned with his environment and his territory and can almost 'sense' when a danger is nearby or coming his way. Akin to the sense of someone watching you in human terms, this ability can be closely described as that. 
    --Spiritual Connection: 
    Powers:
    --Shapeshifting: 
    --
    Weaponry: 
    Combat Style:
    History: (Optional)
    Trivia: (Optional)
     
  19. Name: Minaro Kecqluna
    Age: 38
    Gender: Male
    Race: Syelsumoi Shapeshifter
    Appearance: Reaching the height of 6' 1" in his basic human form, Minaro's hair is of a light tan colour and his eyes are a pale mint green. He has a pale complexion and strange defining physical traits such as a black mechanical jawline covering half his jaw, reaching up to his right cheek [he covers that half of his face with a white 'dragon ivory' masq with a red imprint below the eye socket]. Minaro also has an athletic build which is hidden by a tan shirt, brown long coat, a brown hat, and classic dark brown boots. Just like his mechanical half-jaw, Minaro also has his left arm in a similar mechanical state. 

    Between forms, Minaro's entire appearance can change including his mechanical parts. The biosteel which these parts were forged with are infused with his integumentary system and circulatory system and have a secondary layer of muscle beneath the metal that was genetically engineered and built to work with both Minaro's artificial body parts and his shift changes. Some of his forms consist of strange, speedy animals such as an impala, vipers, Oriphura's, and other animals usually found within the forests of greater Mantua. His base form is an Oriphura.
    Personality: 


    Abilities:
    --Sixth Sense: Minaro's finely tuned with his environment and his territory and can almost 'sense' when a danger is nearby or coming his way. Akin to the sense of someone watching you in human terms, this ability can be closely described as that. 
    --Spiritual Connection: 
    Powers:
    --Shapeshifting: 
    --
    Weaponry: 
    Combat Style:
    History: (Optional)
    Trivia: (Optional)
     
  20. Name: Minaro Klecqluna
    Age: 38
    Gender: Male
    Race: Syelsumoi Shapeshifter
    Appearance:  Reaching the height of 6' 1" in his basic human form, Minaro's hair is of a light tan colour and his eyes are a pale mint green/light yellow mix. He has a pale complexion and strange defining physical traits such as a black mechanical jawline covering half his jaw, reaching up to his right cheek [he covers that half of his face with a white 'dragon ivory' masq with a red imprint below the eye socket]. Minaro also has an athletic build which is hidden by a tan shirt, brown long coat, a brown hat, and classic dark brown boots. Just like his mechanical half-jaw, Minaro also has his left arm in a similar mechanical state. 


    Personality: Very little can be said about this lone male. Upon first sight, he seems to be very calm and collective and even projects a feel of security when around him. Minaro is strong willed, stubborn, focused, and almost indifferent to the inhabitants entering and exiting his established territory. The grown shapeshifter has a lax side to him that is usually present when he is not initiating battles with any of the criminals stirring up trouble around him. As opposed to some of his brethren back home whom attack and defend their territory from humans, he does not mind them but does keep a careful and wary eye on them. But.. it doesn't mean he never gets angry when he sees something wrong. If provoked, Minaro can switch to an aggressive and vengeful being no matter if the person who provoked him is a friend or foe. 


    Arrogant and prideful, it's sometimes unclear if he is only fighting for the people whom settled in his territory or for his own self interest. [Might be subjected to changes as the roleplay advances]


    Abilities: 
    --Heightened Senses:  Like most shapeshifters, Minaro's sense of smell, sight, sound, taste, and touch are above the average levels found in most Mantuanese species. Minaro is exceptionally well-trained in the field of smell and sound while he was stationed back in what is now the Sushana Nalj, Qyi-Base. During his training, he was often subjected to practice sessions involving him being blindfolded and provided a single weapon of his choice. Relying on his sense of sound and smell, he improved his advantaged senses even more. However, too much time has passed since he practiced.

    --Keen Sight:  His most strongest sense [being a descendant of a Syelsumoi Tundra Shapeshifter] is his sense of sight. Minaro's sight range far exceeds that of a Sky Serpent and can easily distinguish traits of animals in just about any environmental condition such as snowstorms, sandstorms, fog, etc. This is an evolutionary trait passed down by his kind for easier hunting during harsh Croitian winters, allowing the Syelsumoi Shapeshifters to survive in such extreme environments. 
    Powers:
    --Shapeshifting:  
    Years of experience have granted Minaro a variety of forms to change into. As the name states, Minaro can fluidly change into the forms of animals he has encountered on various occasions. Between forms, Minaro's entire appearance can change including his mechanical parts to fit the animal's physiological form with ease. The biosteel which these parts[His arm and part of his jaw] were forged with are infused with his lymphatic system and circulatory system and have a secondary layer of muscle beneath the metal that was genetically engineered and built to work with both Minaro's artificial body parts and his shift changes. Since the nature of this otherwise old Grenian metal technology graciously works well with Minaro's power, his body has already "fused" with the parts and created complex nerves, blood vessels, and muscle tissue. Nevertheless his jawline and left arm are still mechanical looking on the outside while a complex biological fusion between nature and technology lie beneath it's surface.

     
    Aside from the technological side of his Shapeshifting, Some of his forms consist of strange, speedy animals such as an impala, various mountain serpents, a mountain lion, puma, Oriphura's [a hybrid of various animals such as a Kapiir wolf, Yakur reindeer, and a Hyphura], and other animals usually found within the forests and mountains of greater Mantua. His base form is a Puma.

    --Humanoid "Mockshifting":  
    Rare among any kind, Minaro has a special talent of shifting into a carbon copy of any person he sees after a set amount of time. A drawback of this ability in present times is his artificial arm and jaw which ruins his cover when he does not cover those inconveniences prior to shifting. 

    The ability's name came from a Mantuanese legend of a female pipe fox who was known to "Mock" the appearance of serpents and often transformed in their image to trick them or steal their mates as a punishment. Thus the word "Mockshifting" gained traction among popular Mantuanese culture. 
    Weaponry: 
    --His own left arm:
    Under dire circumstances where Minaro has little to no way out of battles or situations, he can willingly change the physical structure of his arm to match that of a sharp bladed edge. It's painful, though, and is used as a last resort.
    Combat Style:
    Minaro's preferred method of inflicting damage is by striking from afar and charging toward's the foe's weak points. He isn't afraid of close combat and often invites it in order to inflict internal status afflictions such as poison in his serpent forms. With each enemy, Minaro changes his tactics and rarely sticks to one when fighting different enemies at a time.
    History: TBA
    Trivia: 
    --Minaro is an avid reader and makes a hobby of collecting books found in Anarchy's Nest's trade stores. He has an old book of various composition works of Friedrich Nietzsche and avidly enjoys reading it on occasion. Minaro is unaware about where the book came from. [The book obviously originated from Earth]
    --You can almost always calm Minaro down by mentioning the nickname "Crane." He holds a special mix of nostalgia and sorrow with that name and always goes off to think after hearing it.
     

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