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Guardian Angels SU

Discussion in 'Profile Threads' started by Spaughtyena, May 24, 2013.

  1. This is the SU for Guardian Angels. It also has some general information.

    CHAPTERS
    0: Prologue​
    **
    1: Wake Up
    2: The Mall​
    3: Hope​
    4: Game's Over​
    5: Epilogue​

    To be clear at the beginning – players are permitted to give their characters special attacks that can be formulated in the 'attack types' section of the 3S System. All attacks will be using basic physical or elemental damage types. Magic resistance will not be used due to this not occurring in a wizardly setting. ​

    And yes, your character will start with no items save what they would carry when they visited a public place. (Due to this being a Spaughtplay – Anthropomorphic animals/Humans are permitted.)

    As always, PM the character sheets to me before posting - all the stats can be done by reading the 3S system - and PM/ ask me any questions you have.​

    Guardian Angels.


    Everyone has nightmares...


    Are you sure you wish to go through with this?”


    What is your worst nightmare?


    This will make a most interesting social experiment...”


    Does the word 'nightmare' make you think of spiders? Or the dark?


    But sir, this... cruelty... its inhumane!”


    How selfish of you to think that your worst nightmare includes you, and you alone!


    It is not your place to tell me what is and isn't inhumane, it is a matter of opinion and cultural value.”


    You will be stripped of your most valuable possession, whether you believe it to be true or not.


    This is a wonderful game, to see the average person become extraordinary and feral in the face of peril and urgency, made true by a simple game of abduction and perfected narration!”


    Do not think you are alone, these people with you –they are your family, your protectors – your guardian angels.


    My name is Jiles Hollow, and I am the narrator. I am the voice in the darkness, and the guiding light. I am your tormentor, and the one who beats you into tears. I stole your family, and I have yet to give them back. I am calm. I am a psychopath. I am good, and I am evil. - I am the narrator, and you have no choice but to trust me.”


    *********​


    This is a module founded by nightmares. It is based around emotions and the love of a family with the essence of statplay mixed in. You will be playing the role of an individual who has been abducted into a terrible game. They must traverse a city through multiple locations fighting monsters and even other participants to reunite themselves with their loved ones. (Husband/Wife/Child/etc.)


    The setting for the beginning of the RP is in a small park, a town fair is currently open and you and your loved one/important person have decided to go together. You may start anywhere in the fair. There are simple games, an Ice cream stall, and anything else you can imagine in a small town fair setting. Have fun, and be creative!~​

    Character Sheets
    Code:
    [i][b]~Aesthetics~[/b][/i]
    Name:
    Age:
    Sex:
    Race:
    Physical
    Description:
    Personality:
    
    Biography:
    Important person/Loved one: (Considered NPC, you may Role-play them until I
    state otherwise.)
    
    [i][b]~Class & Skills~[/b][/i]
    Class:
    Class Bonuses:
    [b]Equipment:[/b]
    Weapon 1 [Start with None.]
    Weapon 2 [Start with None.]
    Armor (Body {Base DR increase})[Start with None.]
    Armor (Shield {Block DR increase})[Start with None.]
    Misc: (Up to 2 items.)
    Available Skill points: (6) {8 if unemployed}
    Heal:
    Melee Combat: 
    Ranged Combat: 
    ADR Attack 1:
    Endurance: 
    Security:
    Crafting: 
    Stamina:
    [i][b]~HP and Stats~[/b][/i]
    HP: 10
    Adr:
    DR:
    LVL: 1
    EXP: 0/1
    

    As shown in the IC, there was a class list, each player being able to assume the role of one class. Here are the classes along with the bonuses they grant.

    (For Guardian Angels, 'Magic' Will be replaced with 'Adrenaline' or 'ADR.' and Occult with Stamina.)​

    Medic (Automatic +2 to Heal)
    Police Officer (Automatic +1 to Melee and Ranged combat.)
    Lawyer (Automatic +2 to Stamina.)
    Mechanic (Automatic +2 to Crafting.)
    Pilot (Automatic+1 to Endurance)
    Chef (Automatic +1 to crafting and melee combat.)
    Unemployed. (Extra skill points.)
     
  2. ~Aesthetics~
    Name: Alley Bellwood
    Age: 26
    Sex: Female
    Race: Anthro, Fox
    Physical Description: Standing 5'0”, Alley slender vixen with brown, back and orange marbled fur. She often is seen wearing a tank-top and shorts in warm weather. She has pine-green eyes and a short black ponytail.

    Personality: Alley is easy-going and generous. She often thinks of others before herself and is eager to lend a hand on most anything. She's a bit overprotective and often brings small medical supplies with her just in case. She has a fiery passion about things that she cares for and wouldn't hesitate to risk her life for her family. She is fearful of strange situations, even though she does not show it.

    Biography: Alley was not a very special girl. She was encouraged to try her best, and paid attention in school, eventually going on to get scholarships and taking Medical courses in University. She never had many friends, and wasn't one to spend time away from her books. She graduated as a successful surgeon but proved versatile in many other aspects of medical sciences. In the end she found her love walk in during work as a patient who was paranoid about a sore throat and excessive coughing, which later he admitted to being a ruse so he had an excuse to talk with her. After 2 years of being married they had a child together and have lived happily ever since.

    Important person/Loved one: Alley's Son. His name is Sam, but she often spoils him and calls him 'Little Sammy'. He is a mixed breed of fox and husky, and is 3 years of age.

    ~Class & Skills~
    Class: Medic
    Class Bonuses: (+2 to Heal)
    Equipment:
    Weapon 1
    Weapon 2
    Armor
    Armor
    Misc:
    Small box of Band-Aids.
    Peroxide.


    Available Skill points: (0)
    Heal: 4
    Melee Combat: 1
    Ranged Combat: 1
    ADR Attack 1: Feral Bite. A quick and painful bite at the attacker, using sharp incisors and powerful jaw to do lethal damage. {Type: Touch. Effect: Pounding. Cost:4 Base Damage = 1+Stamina}
    Endurance: 1
    Security:
    Crafting:
    Stamina: 1
    ~HP and Stats~
    HP: 10
    ADR: 11
    DR: 0
    LVL: 1
    EXP: 0/10
     
  3. ~Aesthetics~
    Name: Ryan
    Age: 35
    Sex: Male
    Race: Cat
    Physical
    Description:

    Ryan is a rather unusually-colored cat -- his fur almost seems to change color between green, black and blue depending on lighting -- that is to say, he is iridescent in coat color. Standing at a rather short five feet and nine inches, his overall build is what one would expect of an average pilot -- skinny, short and the equivalent of lanky for short people. He has no human hair to speak of, instead opting to shape the fur on his head. He can normally be found wearing his pilot's uniform, which seems to be related to a commercial airline.
    Personality:

    Ryan is largely a calm person, much like any pilot should be. When under pressure, he usually seems to go quiet and concentrate on something that he thinks would relieve some of it. When not on the job, he's much like any other person his age, minus the need to go to the bar and get smashed every weekend, as he self-professed to not liking alcohol. To fill this void, he drinks coffee. Lots and lots of coffee.


    Biography:
    Important person/Loved one: Jocelyn, his friend and co-pilot. Husky. Fiery attitude.

    Ever since he was growing up, Ryan had the dream of touching the sky. He chose to follow this dream by becoming a pilot, so he entered flight school at the earliest possible opportunity. This came at age 16, when he told his parents of his long-standing dream, and in return they embraced it and told him of a flight school that happened to be nearby. The next year, after saving the money to get in, he signed up at flight school, and within a few years, he got his certification. While on his first flight, he met his friend and mentor Jocelyn, an extremely smart husky who helped him through the trials of flying his first commercial airliner. Ever since then, he and Jocelyn have always been flying the same flights.


    ~Class & Skills~
    Class: Pilot
    Class Bonuses: Endurance +1
    Equipment:
    Weapon 1 N/A
    Weapon 2 N/A
    Armor (Body {Base DR increase}): N/A
    Armor (Shield {Block DR increase}): N/A
    Misc: Graduate's diploma, laminated and wallet.
    Available Skill points: (6) {8 if unemployed}
    Heal: 2
    Melee Combat: 1
    Ranged Combat: 1
    ADR Attack 1: Roundhouse Kick: Ryan channels the spirit of Chuck Norris and kicks his opponent in the face. Type: TOUCH; Effect: POUNDING; Cost: 4; Damage: 1 + STAMINA.
    Endurance: 2 (1 + 1 natural)
    Security: 0
    Crafting: 0
    Stamina: 0
    ~HP and Stats~
    HP: 10
    Adr: 10
    DR: 0
    LVL: 1
    EXP: 0/1
     
  4. ~Aesthetics~
    Name: Tatyana “Tate” Von Burke
    Age: 19
    Sex: Female
    Race: Human
    Physical Description: Tate’s body is of a slim build; great for running and flexible for any kind of job. Her hair and eyes are a blazing scarlet which compliment her red dress coat and black bows located on her head, waist, and chest. Tate’s expression is always sharp and focused. Picture:
     [​IMG]
    Personality: Tate's laid back and simply not interested in things she may find time consuming or useless. Being a recent graduate of the police academy, Tate still retains the cold and hard attitudes of the police force. She’s quick to react when something or someone is in danger and with her clear-cut focus and no fear of being proactive, the young police officer a great force to reckon with. Tate also has a monstrous temper which results in her trigger-happy trance where simply put, she just wants to wipe out anything that makes noise.

    Biography: For as long as Tate remembers, she was never a traitor or a fighter until recently. The young police woman lived within a proud family just outside the city. Each member of her clan were warriors, militants and heroes among the community. With all this honor and respect, it was up to Tate to at least rise up to the high standards she was born to be in. Growing up, this young girl was a quiet child among a diverse community. She always had a watchful eye and lacked a bit of courage, but her most important roll model, her brother George, would always make up for what she lacked. And together, both brother and sister worked together to bring honor to their family and at the same time spent their years helping the community they lived in until one fateful day when George disappeared out of the blue.  George taught her respect, honor, and humility to those who may have less than her.

    Important Person/Loved One: George Von Burke, her older brother. An ex police officer himself and her mentor growing up. George’s personality is carefree, happy. Mostly opposite of what Tate usually is.

    ~Class & Skills~
    Class: Police Officer
    Class Bonuses: +1 Ranged Combat, +1 Melee.
    Equipment:
    Weapon 1 N/A
    Weapon 2 N/A
    Armor N/A
    Armor N/A
    Misc:
    --Slink Ribbon: A red ribbon that she carries everywhere. To the normal eye it carries little to no significance, but when attached to Tate or her weapons, it provides it a strange power.
    --Badge: On duty or not, her badge shows her business no matter what.

    Available Skill points: (6) {8 if unemployed}
    Heal: 2
    Melee Combat: [+1]
    Ranged Combat: [+1]
    ADR Attack 1:
    --Knee Strike: Tate grabs the enemy's head and forces it down to collide with the upwards force of her knee. Type: Touch. Effect: Pound. Cost: 6 Damage: 1+Stamina
    Endurance: 1
    Security: 1
    Crafting:
    Stamina: 2
    ~HP and Stats~
    HP: 10
    Adr:12
    DR:0
    LVL: 1
    EXP: 0/1


    This post is for Starr - apparently her ability to post was glitched or something.
     
  5. ~Aesthetics~
    Name: Benjamin "Benji" Walker
    Age: 22
    Sex: Male
    Race: Half-Human/Lycan.

    Physical Description: Being a hybrid, Benji has features of both Humans and Lycans.  His outer appearance is similar to that of an average human of a height of around 5'7" with long brown hair that he usually ties in a ponytail.  The only differences is that his face has canine-like whiskers and his teeth are sharp like the aforementioned family-type.  His fingers are long, while his nails are sharpened to be compared to claws.  He is seen wearing a gray hoodie and black shorts that contrasts his light blue eyes.


    Personality: Unlike his little brother, Benji has a laid back attitude that would rather have fun than work hard.  He isn't school smarts, instead he has street smarts from his job and growing up.  His temper is very short and he got into many fights when he was younger due to his behavior.


    Biography: After finishing high school, Benji did not want to waste his time and family's money for college.  Instead, he got a job from his uncle at the local car repair shop.  From a young age, Benji had a gift of putting things together or taking them apart.  A year after Arty entered high school, their father died so Benji had to take care of himself and his brother.  Through this predicament, the brothers bonded more and Benji swore to himself that he'd protect Arty no matter what.


    Important person/Loved one: Arthur "Arty" Walker, Benji's little half-brother.  Unlike his older brother, Arty is human since the two have different mothers, but are brothers none the less.  He is 17 years old.
    ~Class & Skills~
    Class: Mechanic

    Class Bonuses: (+2 to Crafting)


    Equipment:

    Weapon 1 N/A
    Weapon 2 N/A
    Armor N/A
    Armor N/A

    Misc: Pocket Wrench, and Pocket Watch


    Available Skill points: (6) {8 if unemployed}
    Heal: 0

    Melee Combat: 1

    Ranged Combat: 1
    ADR Attack 1: Battle Claws: Lunging at the foe ahead, his claws swipe at the body, leaving behind blood and injuries. [Type: Touch. Effect: Pounding. Cost: 4; Base Damage: 1 + Stamina]
    Endurance: 1
    Security: 1

    Crafting: 4 (2 + 2 bonus)

    Stamina: 0


    ~HP and Stats~

    HP: 10
    Adr: 10

    DR: 0

    LVL: 1
    EXP: 0/1
     
  6. ~Aesthetics~

    Name: Ericka Davenport
    Age: 24
    Sex: Female
    Race: Human

    Physical description:
    Ericka is an odd person, both in looks and in personality. She has strikingly blonde hair, but extremely pallored skin. She wears crimson lipstick, but sports Green nails. She wears that damned pink miniskirt yet only with thigh-high boots. Every fiber of her being seems to clash and to conduct. Sometimes her hair is kept up and neat, and other times it falls in curtains getting in everyone's way. One will never quite know how exactly she will appear the next day...

    Personality:
    Ericka, like her appearance, has an odd personality that seems to never be quite the same every time. She can act like a variety of different stereotypes, which has proven useful to her over the years. The friends she's accrued over the years can't even tell that she's the same person from day to day. She only lets her true self be constantly seen when she's with her sister, Jessica. The shifting stops and she becomes "normal" again.

    Biography: 
    Ericka grew up with her twin sister, Jessica, in a small cottage in the outskirts of Town. Their mother hasn't been seen in ages, and their father fishes for a living. He's good at what he does, but he often isn't seen around the house or he's sleeping. The two girls practically raised themselves, but as time went on, Jessica was needed to do more and more important things around Town. Ericka entertained herself by making personae that she embodied. When she was a different person, she wasn't quite so lonely anymore. It got so bad that only her sister would see Ericka's true self, her and her alone.

    Important person/Loved one: Her twin sister, Jessica.

    ~Class & Skills~
    Class: Chef
    Class Bonuses: +1 Crafting, Melee Combat
    Equipment:
    Weapon 1:
    Weapon 2:
    Armor (B):
    Armor (S):
    Misc: 
    Sisters' Locket
    Tasting Spoon

    Available Skill points: 6
    Heal: 1
    Melee Combat: 2 (1+1 Chef Class)
    Ranged Combat: 
    ADR Attack 1: Fury Slap: The pent up loneliness inside Ericka is unleashed and converted into fury that is struck across a hostile face. Type: Touch. Effect: Pound. Cost: 6. Damage: 2+Stamina.
    Endurance: 1
    Security: 1
    Crafting: 2 (1+1 Chef Class)
    Stamina: 1

    ~HP and Stats~
    HP: 10
    Adr: 11
    DR: 0
    LVL: 1
    EXP: 0/1
     

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